office-hours (gstack)
- Product
Pressure-tests a raw product idea the way a sharp investor would — probing who it is for, why now, and what would make it fail — before any planning or building begins. Unlike turning an idea into a spec or grading a written plan, this is the earliest step: deciding whether the idea is worth pursuing at all.
A situation it fits
You sketched a wild product idea on a napkin at brunch and want a short, brutal Q&A to decide if you should even bother pursuing it.
2 scenarios in the bank answer to office-hours (gstack). The rest are in the game.
Skills it gets confused with
These share a family with office-hours (gstack), which is another way of saying they are the ones you might reach for by mistake.
- plan-ceo-review (gstack)Reviews an already-written plan from a founder's chair — is the scope right, are the priorities ordered well, is this the most valuable thing to build now. It judges a finished plan on business and product grounds, where an engineering review would judge that same plan on architecture, and idea pressure-testing would question the concept before any plan exists.
- retro (gstack)Runs a look-back over a stretch of finished work — what shipped, what went sideways, what to change next time — turning recent experience into concrete process improvements. It faces backward at completed work, where idea pressure-testing, spec-writing and plan reviews all face forward at work not yet done.
- spec (gstack)Turns a vague intent into a precise, buildable specification, working through the ambiguities in stages until the requirements are concrete enough to implement against. It assumes you have decided WHAT you want and need it made executable — not whether the idea is worth doing, and not a critique of a plan you already drafted.
Knowing what office-hours (gstack) does is the easy half. Telling it apart from the others under time pressure is the game.
Today's sessionoffice-hours (gstack) is part of garrytan/gstack. Licence: MIT. The description above was written for this game, not taken from the skill.