Skill
Retro
gstack
Runs a look-back over a stretch of finished work - what shipped, what went sideways, what to change next time - turning recent experience into concrete process improvements. It faces backward at completed work, where idea pressure-testing, spec-writing and plan reviews all face forward at work not yet done.
Situations it fits
Three months after launch the team wants a focused meeting to list what went well, what failed, and one or two concrete changes for the next cycle.A sprint just ended and releases landed late with recurring coordination problems; you want a structured session to identify what to change in how the team works next time.3 scenarios in the bank answer to Retro. The rest are in the game.
Skills it gets confused with
These share a family with Retro, which is another way of saying they are the ones you might reach for by mistake.
Knowing what Retro does is the easy half. Telling it apart from the others under time pressure is the game.
Today's sessionRetro is part of garrytan/gstack. Licence: MIT. The description above was written for this game, not taken from the skill.