responsive-design (wshobson)

Make one layout work across screen sizes — fluid grids, breakpoints, and sensible touch targets — so a page reads well on phone, tablet, and desktop without a separate mobile site.

A situation it fits

On desktop the homepage looks fine, but on phones images overlap the header and buttons are tiny so people miss taps — the client wants one build that behaves across devices.
responsive-design (wshobson). responsive-design skills focus on making a single page layout work cleanly at different screen sizes: rearranging columns, scaling media, and adjusting hit areas so content reads and can be tapped on phones as well as desktops. Other skills are useful in their domains — accessibility helps assistive users, SEO audits diagnose search issues, and programmatic SEO creates many pages from templates — but the immediate problem here is layout and touch usability across viewport sizes, which is what responsive-design addresses.

5 scenarios in the bank answer to responsive-design (wshobson). The rest are in the game.

Skills it gets confused with

These share a family with responsive-design (wshobson), which is another way of saying they are the ones you might reach for by mistake.

Knowing what responsive-design (wshobson) does is the easy half. Telling it apart from the others under time pressure is the game.

Today's session

responsive-design (wshobson) is part of wshobson/agents. Licence: MIT. The description above was written for this game, not taken from the skill.

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