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Skill

Algorithmic Art

anthropics/skills

Art that is generated rather than drawn: flow fields, particle systems, seeded randomness you can re-roll and tune. Code is the medium.

Situations it fits

You want a header image for your blog that is different on every page load, generated from a seed you can re-roll until you like one.
Algorithmic Art. canvas-design is the close call, because it also produces images. The difference is authored versus generated: 'different every load, from a seed you can re-roll' describes a system that makes images, not one composed image. That is algorithmic-art. Ask for exactly one poster and canvas-design wins instead.
You want a conference poster whose background is a generated flow field, laid out around your title and schedule, print-ready at A1.
Algorithmic Art. algorithmic-art first: a flow field is generated from code with a seed you re-roll until one looks right. canvas-design second, to compose that output with the title and schedule into a print-ready page. One makes the raw material, the other makes the poster, and only the second one knows what A1 means.

3 scenarios in the bank answer to Algorithmic Art. The rest are in the game.

Skills it gets confused with

These share a family with Algorithmic Art, which is another way of saying they are the ones you might reach for by mistake.

Every comparison with Algorithmic Art

Knowing what Algorithmic Art does is the easy half. Telling it apart from the others under time pressure is the game.

Today's session

Algorithmic Art is part of anthropics/skills. Licence: Apache-2.0. The description above was written for this game, not taken from the skill.