Canvas Design
- Visual
Still visual art delivered as a .png or print-ready .pdf: a poster, a flyer, a one-page piece meant to be looked at rather than clicked.
A situation it fits
You want a big print poster for the office chai station: "CHAI FIRST, QUESTIONS LATER" in a beautiful retro style.
8 scenarios in the bank answer to Canvas Design. The rest are in the game.
Skills it gets confused with
These share a family with Canvas Design, which is another way of saying they are the ones you might reach for by mistake.
- Algorithmic ArtArt that is generated rather than drawn: flow fields, particle systems, seeded randomness you can re-roll and tune. Code is the medium.
- Brand GuidelinesApplies Anthropic's own brand colours and type to an artifact. Only right when the thing genuinely should look like Anthropic made it.
- Frontend DesignDeciding how a UI should look and feel before you build it: typography, colour, hierarchy, and escaping the default templated appearance.
- Slack GIF CreatorAnimated GIFs built to survive Slack's size and dimension limits. For when someone says make me a GIF of X doing Y.
- Theme FactoryPut a consistent look on something already built: pick or generate a colour-and-font theme and apply it across slides, docs, or a page.
- Web Artifacts BuilderAmbitious claude.ai artifacts with many moving parts: React, Tailwind, component libraries, real state and routing rather than a single static page.
Knowing what Canvas Design does is the easy half. Telling it apart from the others under time pressure is the game.
Today's sessionCanvas Design is part of anthropics/skills. Licence: Apache-2.0. The description above was written for this game, not taken from the skill.